Cawnpore
SarusLab
Blender Version 43 Training Kanpur | Blender 3D Animation Software India Studio
Blender Version 43 Training Kanpur | Blender 3D Animation Software India Studio
Blender Version 43 was released by Blender Foundation on 19 November 2024.
Blender 43 Features Overview :
- Brush Assets
- Faster Sculpting
- Grease Pencil
EEVEE Real Time Renderer :
- Light Linking
- Shadow Linking
Feature Parity with Cycles
Shaders :
- New Metallic BSDF Node in Shader Editor - Nickel Copper Materials
- F82 Tint - Principled BSDF
- Conductor Fresnel - earlier only with OSL Scripts
- EEVEE does not yet support Fresnel type so internally maps IOR, Extinction
Coefficients to colors and uses them with F82 Tint approximation
Textures :
- Create Procedural Gabor Noise for random interleaved bands with controllable
direction and width - New texture node Gabor Noise
Compositor :
- EEVEE Passes now available for interactive compositing. Multipass Compositing
allows creation of complex NPR setups and effects, directly in 3D Viewport
- Color Balance - New White Point conversion mode
- File Output - New global Save As Render option
- GPU Compositor - Support for meta data necessary for exchanging Cryptomate
through EXRs using the File Output Mode
- Compositor Auto Render removed
Blender Extensions Platform BEP :
- Free Add Ons
- Free Themes
- Endless Customization of Workflows
UV Editing :
- SLIM UVs - new method to unwrap organic shapes easy
- New iterative unwrapping method Minimum Stretch, so less distortion, by
iteratively refining the result
- Ideal for Organic Shapes - Uses SLIM Scalable Local Injective Mappings algorithm
internally
- Can also be used from Unwrap Menu - Live Unwrap
- Minimum Stretch SLIM - Conformal - Angle Based default
- Manual Seams in UV Sphere / Cylinder Projection
- Two new Select Options - Winding - Object
Studio Friendly :
- Portable Installation
- New Environment Variables
- Custom Bundling of Extensions
- Easier to integrate in Studio Pipelines and Workflows
- Deploying Blender in Production
Geometry Nodes - Geo Goodies :
- Element Zones, Gizmos, GP, Packed Bakes, Custom Warnings, Geometry Names,
New Nodes - For Each Element sone allows iteration over elements of a geometry
in parallel, so easier repetitive processes
Hands On :
- Can add Gizmos to Node Groups - so can edit inputs to a Node Tree, in 3D Viewport
- so no need to dive into Node Editor or Modifier Stack - So more intuitive and
hands on experience - Modifier Interaction - Nodes Interaction
- Geometry Nodes Array Gizmo
- Built in Nodes not yet using this power. Growing Blender Procedural capabilities
in future
Geometry Naming :
- A new Set Geometry Name Node to enhance Workflow - so easy assignment of names
to geometries, with auto init based on object and collection names
Geo Nodes Meets GP :
- GN now work smoothly with GP, breaking it down into Layers and Curves
with Custom Attributes. Updated Nodes can now handle GP data seamlessly,
each layer separatelyprocessing. ClayMation Effects. Magical Cat.
- New Utility Nodes - Hash Value for stable randomness - Integer Math building
block support for integer operations -
- Warnings UI and Warning Node - add custom warnings to Node Groups allowing
dynamic messaging directly to interface
- Warnings display in GN Modifier reorganized. Now in Panel, ordered by severity
and alphabetically
Other Geo Goodies :
- Packed Bakes
- More GNs - Convert GP to Curves - Merge Layers node for GP Layers - Improved
Node Timings for better accuracy - Skip checkbox now hidden in Simulation Zone -
Sculpt Mask now accessible in Node Tools
- Community creations with GN
- GN Physics - To come - Hair Dynamics and physics
About Blender 43 :
- Completely rewritten GP Engine for better performance and to remove deeper
limitations - Group Hug for easy toggling, locking, onion skinning for all layers
in the group - Can also be color coded using Color Tags similar to
Collections in Outliner
- New Fill Gradient Tool
- Rewrite of Eraser - Soft Eraser
VFX Reference Platform 2024 - Libraries :
- Easier integration and maintenance in Studio Pipelines and Workflows
- More than 100 Default Brushes - Better UI for Brush Workflow Management -
easier to share across projects - Asset Shelf in 3D Viewport
- UI and Area Docking - Tooltips - Accessibility - Clarity
More UI :
- Nodes
- Cursors
- Keymap
- Spreadsheet
- Status Bar
- General
- Menus
- Text
Windows on ARM :
- 43 runs natively on Windows on ARM - due to integration by Qualcomm
Video Sequencer :
- Connected Strips
- Sequencer Preview
Splash Artwork Source Available :
More :
- Experimental Vulkan Backend
- Sculpt
- Animation
- Core
- Cycles
- EEVEE
- Modifiers
- USD
- glTF
- Python API
- Text Editor
Full List of Changes :
- Bug Fixes
- Code Cleanups
- Refactors
SarusLab India is a leading New Media Studio and Agency.
We are based in Kanpur Uttar Pradesh India.
SarusLab are the leading Kanpur Uttar Pradesh based creative and technical, New
Media Studio and Agency.
Our mission at SarusLab is to use latest technologies, to deliver, modern and
resilient, creative solutions, for our clients and customers, in the new media as
well as traditional industry sectors.
At SarusLab we focus on providing creative, and technical services, to help
clients achieve their goals in the fast changing, dynamic digital landscape.
Sarus Lab is named after the Sarus bird सारस , a large, grey colored non migratory
crane, with a white collared neck, named after the son of Garud, found in
marshy parts of Indian sub continent, South East Asia and northern Australia.
Sarus is the state bird of Uttar Pradesh India. सारस भारत के उत्तर प्रदेश का राज्य पक्षी है ।
ब्लेंडर एनीमेशन । ब्लेंडर एनीमेशन प्रशिक्षण कानपुर ।
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